SYMMETRY VR has several advanced features that allow users to switch between viewpoints, toggle layers, adjust daylight settings, measure spaces and objects, add markups, and more. See below for a detailed overview of all of the advanced functionality.
For first-time users that are unfamiliar with SYMMETRY VR, we recommend reviewing SYMMETRY VR - Basic functionality.
In this article, we will cover:
- Markup status
Users can add Markup to their models within VR, allowing for more detailed and specific design direction. Each Markup is encapsulated and includes a status that allows users to effectively track feedback and revisions. All markups are stored in the SYMMETRY Cloud and synced to SketchUp via the SYMMETRY Plugin for SketchUp.
The range of Markup tools includes:
- Freehand Markup
- Line, circle, square, and arrow
To initiate a Markup session, click "Create markup".
Select your Markup tool to place your feedback within the model. Any number of tools can be utilized.
When finished, click "Capture" to take a snapshot of the Markup and save it to SYMMETRY Cloud.
A newly placed markup will automatically be labeled as New and listed at the top of the markup list within SketchUp.
Once the markup status is changed to Review from within SketchUp, a notification will appear in SYMMETRY VR, alerting the user to the revisions.
Once the revisions are approved, change the markup status to Approved.
See below for a description of each markup status.
||Markup has been added in SYMMETRY VR and is awaiting revision in SketchUp|
|Review||Awaiting review||Model has been revised in SketchUp and is awaiting review in VR|
|Approved||Approved||Approved The revised model has been approved (in relation to markup)|
Within SYMMETRY VR, multiple users can inhabit the same model by simply importing the same model from SYMMETRY Cloud or even from their local hard disk.
Users can see all of the collaborators from the Collaborate menu and use Gather to bring all current members together or click the footprint icon to teleport to another user's location. Additionally, a laser pointer can be used by toggling the Laser pointer box.
Measurements can be taken within SYMMETRY VR to provide more detailed feedback.
For example, when reviewing a space, if the user feels as though an object is too low, the Measure tool can be used to take a measurement of the current object and used as a basis for feedback on how high to raise the object. Additionally, area measurements can be taken with multiple points to measure the surface area of a space.
The available units of measurement are as follows:
- mm (millimeters)
- m (meters)
- in (inches)
- ft (feet)
Additionally, the Measure Type can be used to take measurements in a variety of ways. The settings include:
- Free Hand
- Ray Cast (None, Normal, Tangent or Binormal)
- Snap to Edge
A measurement can be taken by clicking (with the trigger button on the non-menu hand) on a surface or edge, drawing out the line, and clicking again to finish the measurement. Likewise, an area measurement can be taken by clicking to start a point and tracing the space with points before closing the space by joining the final point with the starting point.
To delete a measurement, select Eraser under Measure Mode and click on the measurement or click on the second point with the Measure tool and draw it back to the initial point. The color of the Measure line and endpoints will change to gray, at which time you may click to delete the measurement.
Selecting a scene from the Scenes window will allow users to teleport to different points within the model. The Scenes are created in SketchUp and imported as-is into SYMMETRY VR, with all accompanying layer states and daylight settings.
Within the Layers window, users can toggle Layers as they would in any CAD or creative software. All Layers are imported from the original SketchUp file.
Adjust the Daylight settings from within a model to simulate your design in different time zones and at various times of the day.
Daylight settings include:
- TZ (timezone)
- Time (time of day)